What the developers said
The store description says you return home after every mission to customise your raccoon, unlock hats with unique abilities, and decorate your hideout with every ridiculous item you have stolen. The official site adds a campfire scene as the between-heist social beat.
Not announced yet
- Whether the hideout is shared by the whole gang or personal to each player
- Whether decorating has any gameplay effect or is purely expression
- How much of a mission's loot you keep, and whether loot is scored or counted at all
This page will grow the moment any of that is answered. It is deliberately not padded with strategy: writing tips for a system nobody has explained is how pre-release fan pages end up teaching rules the finished game never had.
Source: Steam store page (appdetails API, appid 2870790) — storefront record.